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Agrippa - The Heretic

I'd like to share my latest personal project: a horror creature inspired by an old sketch from a school project.
Agrippa the Heretic is a fallen icon of a world where flesh and faith rot together. A cinematic character exploration blending horror, ritual symbolism, and grotesque innocence. I aimed to blend fish-like and childlike features with a bloated, human form, evoking a folk and cosmic horror atmosphere centered around a heretical priest.
Skin is made with 4 UDIM textures and the rest with 3 additional texture sets. I used Metahuman eyes. Highpoly model done with Zbrush and retopologised with retopoflow blender addon. Textures hand painted in Substance 3D Painter. Rigged, posed and rendered in Unreal Engine 5.
I hope you will like it.

PathTraced render

PathTraced render

PathTraced render

PathTraced render

PathTraced render

PathTraced render

Unreal Viewport Screenshot

Unreal Viewport Screenshot

Unreal Viewport

Unreal Viewport

Unreal Viewport

Unreal Viewport

unreal viewport

unreal viewport

pure ref

pure ref