I'd like to share my latest personal project: a horror creature inspired by an old sketch from a school project.
Agrippa the Heretic is a fallen icon of a world where flesh and faith rot together. A cinematic character exploration blending horror, ritual symbolism, and grotesque innocence. I aimed to blend fish-like and childlike features with a bloated, human form, evoking a folk and cosmic horror atmosphere centered around a heretical priest.
Skin is made with 4 UDIM textures and the rest with 3 additional texture sets. I used Metahuman eyes. Highpoly model done with Zbrush and retopologised with retopoflow blender addon. Textures hand painted in Substance 3D Painter. Rigged, posed and rendered in Unreal Engine 5.
I hope you will like it.